When you are complete, please tell me, unless you have to download something.
2D4 Critique Extraordinaire
Posts : 3451
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Fri Apr 29, 2011 2:10 am
That looks like fun Ill be seeing it when it's done
RootRanger V.I.P.
Posts : 283
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Sun May 01, 2011 2:36 am
Awesome; I'll be excited to play this.
Patoo™ Sea Scumb
Posts : 19
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Fri May 06, 2011 6:19 pm
Tanks!!!! one of my favorite games on the Wii
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Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Fri May 06, 2011 11:01 pm
Patoo™ wrote:
Tanks!!!! one of my favorite games on the Wii
Same here! Although me and my brother never completed all the missions
TRC RR Beginner
Posts : 131
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Tue May 10, 2011 4:10 pm
2D huh? How will that work?
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Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Wed May 11, 2011 11:44 pm
Sort of like the spy cam
2d rr demo (click the bot!)
2D4 Critique Extraordinaire
Posts : 3451
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Thu May 12, 2011 12:00 am
Very nice IGIT
jork He Who Wants it Brung
Posts : 2161
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Thu May 12, 2011 8:14 am
Keep working, when you press R key opponent bot kills you if you come close... You can control his weapons though pressing Z and X and movements with W,A,S,D, your own weps work if you press 1 or 2 on numpad and movements with arrow keys. At least that's how it works for me. Anything else there is?
Patoo™ Sea Scumb
Posts : 19
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Thu May 12, 2011 8:56 pm
lookin good!!! really it is, is there anyway I can help???
TRC RR Beginner
Posts : 131
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Thu May 12, 2011 9:01 pm
Nice man. I'm assuming this will be multiplayer? Also, if you are not making pj's customiseable, maybe we (rr community) could design a few?
2D4 Critique Extraordinaire
Posts : 3451
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Thu May 12, 2011 10:57 pm
TRC wrote:
Nice man. I'm assuming this will be multiplayer? Also, if you are not making pj's customiseable, maybe we (rr community) could design a few?
How about multiplayer up to 5 robots ? then we can all kill eachother hahhhaaa
Patoo™ Sea Scumb
Posts : 19
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Fri May 13, 2011 12:45 am
2D4 wrote:
TRC wrote:
Nice man. I'm assuming this will be multiplayer? Also, if you are not making pj's customiseable, maybe we (rr community) could design a few?
How about multiplayer up to 5 robots ? then we can all kill eachother hahhhaaa
have Free For All, stuff like that, and maybe capture the flag, 2vs2, etc...
Patoo™ Sea Scumb
Posts : 19
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Fri May 13, 2011 12:47 am
2D4 wrote:
TRC wrote:
Nice man. I'm assuming this will be multiplayer? Also, if you are not making pj's customiseable, maybe we (rr community) could design a few?
How about multiplayer up to 5 robots ? then we can all kill eachother hahhhaaa
great idea, have like a few paintjobs you can choose from, like standard colored ones,... etc, or maybe a way to implant Logos, Stars, Crosses, Smiley Face stickers, etc? Stripes, just some ideas.
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Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Fri May 13, 2011 1:09 am
Due to laziness i will not quote people... but you can slow down time with "page down" and that about sums it up included the instructions jork gave. And yes. If I can find a good tutorial on youtube i will make it multi-player And if you guys would like to design some pjs that would be awesome! If you could it would be most beneficial if you had spy cam. You just zoom it in all the way on your robot in training and take a screenshot. Then save it as a PNG file and post it here. I will then transform it magically into a sprite usable to the game!
THANK YOU FOR YOUR SUPPORT!!!
Patoo™ Sea Scumb
Posts : 19
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Fri May 13, 2011 5:33 am
cool! IN GOD I TRUST, is there anything I can help do? Is the game coded in Java? I use to code some things in Java 9 years ago. I want to help. Add me on AIM, samsonx14
BEASTY The Creator
Posts : 496
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Fri May 13, 2011 6:12 pm
Delphi im pritty sure... and by pressing R one bot will get lock on shooting. and spin with a green aimer =D.. i think it would be sweet to have the original roof top for one of the maps..
if there are going to be multiple maps.. maybe make it so you can pick the roof top you want to play on. and each one will be different. using only the main middle ones. (not the boring Grey outer ones) (idk just thought )
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Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Sat May 14, 2011 4:55 pm
Patoo™ wrote:
cool! IN GOD I TRUST, is there anything I can help do? Is the game coded in Java? I use to code some things in Java 9 years ago. I want to help. Add me on AIM, samsonx14
Nope. It's actually a program called "game maker 8". It's really easy but it may not have all the abilities java does. So... I'm not really sure how you could help... but thanks for asking
East123eog wrote:
Delphi im pritty sure... and by pressing R one bot will get lock on shooting. and spin with a green aimer =D.. i think it would be sweet to have the original roof top for one of the maps..
if there are going to be multiple maps.. maybe make it so you can pick the roof top you want to play on. and each one will be different. using only the main middle ones. (not the boring Grey outer ones) (idk just thought )
lol, I forgot to make the green thing invisible. And if you could get some closer screenshots of the main middle ones that would help.
NEWS: JUST ENABLED ZOOMING IN AND OUT
BEASTY The Creator
Posts : 496
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Sun May 15, 2011 5:02 am
that kinda shows them.
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Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Sun May 15, 2011 11:29 pm
Oh... I forgot to mention that I'm thinking of making it so there are no edges to fall off of. It would look really odd in 2D and I'd have to get loads of sprites...
NoMercI RR Novice
Posts : 245
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Fri May 20, 2011 9:22 pm
ive worked with Game maker before, i really like your iniative but i think the game would kinda suck due gamakers limited graphcs and animatian abilities.
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Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Fri May 20, 2011 9:24 pm
there are no outlandish limitations to its graphics. Only your ability to create graphics and animations would present a problem. Have you tried the demo yet?
NoMercI RR Novice
Posts : 245
Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Fri May 20, 2011 9:27 pm
ive created some 2-p (on 1 keyboard) survival thingies where you have to walk trough a mario like world killing zombies and sh*t
Last edited by NoMercI on Fri May 20, 2011 11:12 pm; edited 1 time in total
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Subject: Re: TANK●U™ (GAME IN CONSTRUCTION) Fri May 20, 2011 9:43 pm
yeah, I guess I do recall seeing a few flaws in the graphics when I play my 2-player game. It gets a little distorted.