| Destructo Bots Suggestions | |
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+11TRON alw98 TheBot jork TRC Shaolin_Fists DrakenDevelopment 2D4 spektral digit -Max 15 posters |
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-Max RR Novice
Posts : 289
| Subject: Destructo Bots Suggestions Thu May 09, 2013 8:59 am | |
| I made this thread so we can get all suggestions listed at the same place. Post all Destructo Bots suggestions here. DO NOT report bugs in this thread!Click Here to report a bug. Suggestions:Point ranking system. Change weapon prices. spray paint in the paint-shop Ability to change key assignments.
Last edited by -Max on Sun May 19, 2013 1:02 am; edited 2 times in total | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: Destructo Bots Suggestions Fri May 10, 2013 12:28 am | |
| I made this comparrison so you can see the difference clearly in design , color and angle (perspective) I do not mean to be critical of this new RR version because I really appreciate it, the work and the effort, so let me just say that first. Having said that, I like the second picture better for many reasons not exactly clear to me, everything just looks better somehow, and I do not like the large blue icons on the screen, they are wayy to large , my grand grand grandmother has no need for this info Question, was it not possible to rip the graphics and the arena/roof from our old RR and adjust it to your liking /? Thanks for all the great work you are doing ! | |
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DrakenDevelopment RR Minus
Posts : 73
| Subject: Re: Destructo Bots Suggestions Fri May 10, 2013 12:38 am | |
| - 2D4 wrote:
- I made this comparrison so you can see the difference clearly in design , color and angle (perspective)
I do not mean to be critical of this new RR version because I really appreciate it, the work and the effort, so let me just say that first. Having said that, I like the second picture better for many reasons not exactly clear to me, everything just looks better somehow, and I do not like the large blue icons on the screen, they are wayy to large , my grand grand grandmother has no need for this info
Question, was it not possible to rip the graphics and the arena/roof from our old RR and adjust it to your liking /?
Thanks for all the great work you are doing ! The original Robot Rage files are locked and cannot be opened. Plus, I don't want to infringe on copyright as I want to commercialize this game. The reason for the menu being SO large is because on iPhones, the resolution is double, so everything is still the same size on the screen but requires images twice as big to keep that screen size. For the PC version I'll force it to use the smaller graphics. Also, in regards to the color blue, I'm not sure what to do. Keep them blue, or make them white? (Which might make it a bit duller) Something I notice about the old version is that there is a bit more color contrast in the buildings and rooftop ground. I'll play around with the texture colors to get something with a bit more bababoom. | |
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DrakenDevelopment RR Minus
Posts : 73
| Subject: Re: Destructo Bots Suggestions Fri May 10, 2013 12:40 am | |
| Also, that "Thrasher" building with the brick was the first thing I ever modeled and textures so I might need to look at it again. Perhaps you guys could come up with some cooler meshes. | |
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digit Add mint
Posts : 2594
| Subject: Re: Destructo Bots Suggestions Fri May 10, 2013 12:48 am | |
| I'd be happy to attempt designing anything if you would give me some details | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: Destructo Bots Suggestions Fri May 10, 2013 1:16 am | |
| I would advice you to use 2 colors for everything, like grey and yellow or black and yellow (for instance) that will look coherent. Offcourse we used to have yellow and grey like in this forum, that is not a bad choice at all. Certainly not white in my opinion. I have to be honest, I think the miniclip team did a pretty neat job on the graphics of the post doomsday type arena , but I see your point as you want to make your own thing. I will be playing your game though | |
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DrakenDevelopment RR Minus
Posts : 73
| Subject: Re: Destructo Bots Suggestions Fri May 10, 2013 1:18 am | |
| - 2D4 wrote:
- I would advice you to use 2 colors for everything, like grey and yellow or black and yellow (for instance) that will look coherent. Offcourse we used to have yellow and grey like in this forum, that is not a bad choice at all. Certainly not white in my opinion.
I have to be honest, I think the miniclip team did a pretty neat job on the graphics of the post doomsday type arena , but I see your point as you want to make your own thing. I will be playing your game though I also love what they've done with the graphics, it looks amazing. I'm not a graphic artist though and it's tricky to get the flashy graphics that they have with the limited experience I have. | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: Destructo Bots Suggestions Fri May 10, 2013 1:23 am | |
| I do like your logo and font though ! I love grey, so grey with orange isn't a bad idea too. Just take your time, polishing and fine tuning the game you want to make | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: Destructo Bots Suggestions Fri May 10, 2013 1:24 am | |
| Ps. Wouldn't it be coooool if you could buy the rights and files of the old RR from raketspel ? We have the phone number of the director of Raketspel on this forum, maybe they will hand it to you for a friendly price, just to get back at Miniclip | |
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DrakenDevelopment RR Minus
Posts : 73
| Subject: Re: Destructo Bots Suggestions Fri May 10, 2013 1:26 am | |
| - 2D4 wrote:
- Ps. Wouldn't it be coooool if you could buy the rights and files of the old RR from raketspel ? We have the phone number of the director of Raketspel on this forum, maybe they will hand it to you for a friendly price, just to get back at Miniclip
One would need money for such an affair. In reality I don't need the files anyway. I've already recreated the whole thing. | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: Destructo Bots Suggestions Fri May 10, 2013 1:27 am | |
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spektral Sea Scumb
Posts : 25
| Subject: Re: Destructo Bots Suggestions Sat May 11, 2013 2:22 am | |
| If indeed you ever wanted to use your game engine to recreate or have a quick 'play' in the old arena (for non commercial use, otherwise Raketspel would be breathing rather strongly down your neck) let me know, I manually recreated the former arena in 3Ds Max a couple of years ago with relative accuracy. With the classic textures... The above was only a preliminary first draft though (didn't take into account correct lighting, shadows, perspective [as opposed to the fish-eye lens look for that pic], had no external skyscrapers, and the midnight scene background is far too close and lo-fi, etc.) Would require a little further work to bring it up to speed. Fully polygon count optimised, (~200 triangles). A slightly evolved bot. Or the classic low-poly bot (medium chassis) with old wheels...
Last edited by spektral on Wed May 22, 2019 11:06 pm; edited 1 time in total | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: Destructo Bots Suggestions Sat May 11, 2013 2:45 am | |
| I am astounded !! Man this looks GOOD !
I want this ! I know I can't have it but this looks awesome, including the bots, this is what we may all have had in mind for a new RR ?
Pedigree Job spektral | |
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digit Add mint
Posts : 2594
| Subject: Re: Destructo Bots Suggestions Sat May 11, 2013 2:50 am | |
| I actually saw those before, they inspired me to make my own version of the bot as well. Would definitely be cool to see them in action! | |
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DrakenDevelopment RR Minus
Posts : 73
| Subject: Re: Destructo Bots Suggestions Sat May 11, 2013 2:52 am | |
| Spektral, THEY LOOK AMAZING! Perhaps I could get your help with a redesign of the arena and possible extra arenas. Skype me. | |
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Shaolin_Fists Killah Mod
Posts : 475
| Subject: Re: Destructo Bots Suggestions Sat May 11, 2013 6:45 am | |
| love the neo-wheels on your bots spektral! | |
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spektral Sea Scumb
Posts : 25
| Subject: Re: Destructo Bots Suggestions Sat May 11, 2013 9:31 pm | |
| - DrakenDevelopment wrote:
- Spektral,
THEY LOOK AMAZING! Perhaps I could get your help with a redesign of the arena and possible extra arenas. Skype me. Hi Draken, currently been away from home all this week (been using iPad just to check in when I can), but will hit you up once I get back in a couple of days. | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: Destructo Bots Suggestions Sat May 11, 2013 9:54 pm | |
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DrakenDevelopment RR Minus
Posts : 73
| Subject: Re: Destructo Bots Suggestions Mon May 13, 2013 1:40 pm | |
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Shaolin_Fists Killah Mod
Posts : 475
| Subject: Re: Destructo Bots Suggestions Mon May 13, 2013 1:59 pm | |
| #1 Point ranking system (if there is no chance of this happening) an explanation to help understand the current ranking system.
#2 I also think some weapons need to be more expensive(or become less powerful) such as the laser, it costs 1k but it is a very powerful weapon.
#3 spray paint in the paint-shop | |
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TRC RR Beginner
Posts : 131
| Subject: Re: Destructo Bots Suggestions Mon May 13, 2013 3:54 pm | |
| Oh, the ability to change key assignments would be cool too! I miss the 3 wheel option when starting out, also more undos in the paint shop would be sick! | |
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TRC RR Beginner
Posts : 131
| Subject: Re: Destructo Bots Suggestions Fri May 17, 2013 7:08 pm | |
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jork He Who Wants it Brung
Posts : 2161
| Subject: Re: Destructo Bots Suggestions Fri May 17, 2013 10:27 pm | |
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digit Add mint
Posts : 2594
| Subject: Re: Destructo Bots Suggestions Fri May 17, 2013 10:56 pm | |
| If RR3 had anything right it was weapon upgrades. They didn't do it right, but the idea was good. | |
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TheBot Lowest Of Low
Posts : 7
| Subject: Re: Destructo Bots Suggestions Sun Jun 02, 2013 12:53 am | |
| Two small things about the paintshop:
It'd be nice to be able to speed up or slow down (or stop) the spinning Bot on the right that shows what it actually looks like.
I'd love a thinner option for the brushes.
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