| RR3 Suggestions/Bugs | |
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+6jork Wishes BEASTY 2D4 X-Terminator32 RageTester 10 posters |
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Shaolin_Fists Killah Mod
Posts : 475
| Subject: Re: RR3 Suggestions/Bugs Tue Apr 23, 2013 9:39 am | |
| i havent really noticed :S Sig made by IGIT. Thanks | |
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NoMercI RR Novice
Posts : 245
| Subject: Re: RR3 Suggestions/Bugs Wed Apr 24, 2013 1:13 am | |
| I don't know of anyone already said this but I'm too lazy to check ^^. Anyway, am I the only one who gets really pissed about the wall collision mechanic?. I mean whenever you bump into a wall at an angle your bot starts hugging the wall like there is no tomorrow. i personally find this really annoying when I try to do a quick turn and my bot slightly collides with the wal and bam. Now i have to reverse and make a long turn and this is wasting precious time. In the old rr you would just bounce of at the same angle you came in.
~NM | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: RR3 Suggestions/Bugs Wed Apr 24, 2013 1:46 am | |
| - NoMercI wrote:
- I don't know of anyone already said this but I'm too lazy to check ^^. Anyway, am I the only one who gets really pissed about the wall collision mechanic?. I mean whenever you bump into a wall at an angle your bot starts hugging the wall like there is no tomorrow. i personally find this really annoying when I try to do a quick turn and my bot slightly collides with the wal and bam. Now i have to reverse and make a long turn and this is wasting precious time. In the old rr you would just bounce of at the same angle you came in.
This is ONe of the reasons why I asked totebo, evenin a PM, to add some bounce or recoil, meaning that any collision with feel less stiff and it also make you bounce back from the walls slightly so you don't get stuck. Guess he didn't come around to it yet. | |
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Shaolin_Fists Killah Mod
Posts : 475
| Subject: Re: RR3 Suggestions/Bugs Thu Apr 25, 2013 11:36 am | |
| ye the game is very dry without the bouncing.
is he a developer or a sponsor of the game? Sig made by IGIT. Thanks | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: RR3 Suggestions/Bugs Thu Apr 25, 2013 1:48 pm | |
| I don't know. You can ask him offcourse | |
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Shaolin_Fists Killah Mod
Posts : 475
| Subject: Re: RR3 Suggestions/Bugs Thu Apr 25, 2013 4:15 pm | |
| Bug:
I join a battle, then i get taken back to the garage, then i am in a battle again but i cant see anything (weapon controls and power ups) apart from the game
then after i destroy opponent the game doesnt end Sig made by IGIT. Thanks | |
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-Max RR Novice
Posts : 289
| Subject: Re: RR3 Suggestions/Bugs Wed May 08, 2013 4:37 am | |
| Best suggestions: 1-Remove the game from the net. 2-Delete all component. 3-Ask Raketspel to work on a new RR. 4-Release it. 5-Keep updating to keep players interest. - Spoiler:
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jork He Who Wants it Brung
Posts : 2160
| Subject: Re: RR3 Suggestions/Bugs Wed May 08, 2013 6:09 am | |
| Best suggestion ever! They should really fix the bug where u can load the game... btw Guest ik what u did... | |
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-Max RR Novice
Posts : 289
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Shaolin_Fists Killah Mod
Posts : 475
| Subject: Re: RR3 Suggestions/Bugs Wed May 08, 2013 7:25 am | |
| +1 Sig made by IGIT. Thanks | |
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digit Add mint
Posts : 2594
| Subject: Re: RR3 Suggestions/Bugs Wed May 08, 2013 10:27 pm | |
| Hmm... I seem to have had that idea long ago... | |
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-Max RR Novice
Posts : 289
| Subject: Re: RR3 Suggestions/Bugs Wed May 08, 2013 10:30 pm | |
| I stole it from you. - Spoiler:
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digit Add mint
Posts : 2594
| Subject: Re: RR3 Suggestions/Bugs Wed May 08, 2013 10:37 pm | |
| - jork wrote:
- Best suggestion ever! They should really fix the bug where u can load the game...
Fixed it for me, I get an error everytime I try to load. (Which isn't that often but still...) | |
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Shaolin_Fists Killah Mod
Posts : 475
| Subject: Re: RR3 Suggestions/Bugs Fri May 10, 2013 10:38 am | |
| With the release of Destructo Bots, this is where we stand:
[x] = achieved [O] = partly achieved [] = not achieved [?] = unknown
High Priority: [x]Change lobby so we are able to play against people we choose to play. This gives new players a chance to avoid tough opponents.
[x]Ability to paint your bot. Adds another fun dimension to the game. An entire section on the old MC forum was dedicated to paintjobs.
[O]-Rematch button/offer draw button. No explanation required
[O]-Add wins/losses/tie stats for robots to be shown in the lobby along with a point system(winner gains points, loser loses points). This adds a competitive spirit to the game, also can be used as a measure for weaker players who want to avoid tought opponents for when they are saving up for a new item. Also encourages weaker players to challenge themselves against tougher opponents to improve their skill.
[x]-Add ingame workshop like RR2 making it easier to be able to view weapons we have paid for. Many people think that the current system isn't as professional as the old version.
[x]-Add simiar weapons to RR2.
[O]-Mute music but be able to hear FX of the game. This wouldn't be too hard to implement
[x]-Change graphics more similar to RR2. Current graphics are not true to robot rage name
[x]-Battery bot part. Adds another skill element to the game and is true to the Robot Rage name
[x]-Wheels. Adds variety to the handling of peoples bot. Current handling stat can not be changed once it is upgraded
[x]-Ability to name your bot. This is a very important feature to be true to the Robot Rage name
[O]-Add stats for weapons ; damage, range, attack speed, ammo capacity. Give armour and speed values not like bars but actually numbers and make those more customisable
-Above all suggestions, Bring back old RR and just modify it to be unexploited by hacks and solve fence/wall issue to be able to fight anyone.
Medium Priority:
[x]-Remove powerups
[]-Superpacks for powerful weapons
[?]-Decrease bot speed according to armor level
[x]-Ability to sell items
Low Priority:
[]-Highscore list
[x]-Abolish leveling up, just increase price of items
[x]-In-game chat
now lets see MC progress:
everything = [] Sig made by IGIT. Thanks | |
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digit Add mint
Posts : 2594
| Subject: Re: RR3 Suggestions/Bugs Sat May 11, 2013 12:43 am | |
| "[x]-Abolish leveling up, just increase price of items"
Erm... Aren't there stars defining your rank? I'm absolutely fine with this, but I'm not exactly sure what they mean. Explanation please? | |
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Shaolin_Fists Killah Mod
Posts : 475
| Subject: Re: RR3 Suggestions/Bugs Sat May 11, 2013 6:40 am | |
| Its a rank like the old RR, not a level.
I do not know what the formula is for the different ranks Sig made by IGIT. Thanks | |
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NoMercI RR Novice
Posts : 245
| Subject: Re: RR3 Suggestions/Bugs Sat May 11, 2013 11:11 am | |
| So this game is only on iOS? because i tried playing it on android wih that beta app but it doent show any games for me ~NM | |
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Shaolin_Fists Killah Mod
Posts : 475
| Subject: Re: RR3 Suggestions/Bugs Sat May 11, 2013 1:15 pm | |
| atm it is available on Mac OS and windows. It is not available on mobile devices yet Sig made by IGIT. Thanks | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: RR3 Suggestions/Bugs Thu Jun 06, 2013 5:04 pm | |
| About RR3 (not destructo bots) - hint, it's a little unclear if we are taking about 2 games in one topic -
I have enough off the game context thread error .. firefox keep collapsing and all my other windows have to be closed too, this happens only 20 times in one our. Unity is the problem | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: RR3 Suggestions/Bugs Sun Jul 28, 2013 10:37 pm | |
| Hey maybe some expert can help me. When I attack with my spike spinner and my opp also has one, somehow him using a defensive weapon like that blocks my spinner from doing any damage but I still get a chunk in my armor from his action, why is mine not blocking his damage ? Ive been trying to figure this out, my timing is right btw, I listened to igit's previous advice. I even thought I saw someone block my spinner charge with the ram, I also tried that to no avail | |
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digit Add mint
Posts : 2594
| Subject: Re: RR3 Suggestions/Bugs Sun Jul 28, 2013 10:45 pm | |
| Could simply be lag and the lack of luck. | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: RR3 Suggestions/Bugs Mon Jul 29, 2013 7:21 pm | |
| I think you are right, I had some unexpected advantages afterwards | |
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2D4 Critique Extraordinaire
Posts : 3451
| Subject: Re: RR3 Suggestions/Bugs Tue Mar 18, 2014 1:33 am | |
| Hey since Jork pleasantly upgraded my RR#3 account, I am willing to lend it to anyone who is trustworthy and wants to try it or play with it. You can build the bot you always wanted. PM me if I can help you out. | |
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digit Add mint
Posts : 2594
| Subject: Re: RR3 Suggestions/Bugs Wed Sep 17, 2014 2:38 am | |
| I'm wondering if I should try to play this again or not... sometimes i just have nothing seemingly better to do or I actually feel like wasting time... | |
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